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Posted by admin on October 23, 2009
12.1 Introduction: Learning the basics of programming Programming can be an enormously complex and difficult activity. Or it can be quite straightforward. In either case, the basic programming concepts remain the same. This tutorial is an introduction to a handful of programming constructs that apply to any “third generation” language, not only Visual Basic for Applications (VBA). Strictly speaking (more…)
Posted in Visual Basic Programming |
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Posted by admin on October 8, 2009
This book provides a brief introduction to TinyOS programming for TinyOS 2.0. While it goes into greater depth than the tutorials, there are several topics that are outside its scope, such as the structure and implementation of radio stacks or existing TinyOS libraries. It focuses on how to write nesC code, and explains the concepts and reasons behind many of the nesC and TinyOS design decisions. If you are (more…)
Posted in Programming Ebook |
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Posted by admin on September 5, 2009
To whom is this tutorial directed? This tutorial is for those people who want to learn programming in C++ and do not necessarily have any previous knowledge of other programming languages. Of course any knowledge of other programming languages or any general computer skill can be useful to better understand this tutorial, although it is not essential. If you are familiar with C language you can take the first 3 parts of this tutorial (from 1.1 to 3.4) as a review, since they mainly explain the C (more…)
Posted in C/ C++ programming |
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Posted by admin on September 5, 2009
1 IntroductionThis tutorial is designed to give a working knowledge of C++ (and indirectly parts of C) as quickly as possible for people with Java programming experience and familiarity with basic programming language concepts. By working through the exercises, core C++ concepts can be learned and practiced. This tutorial is not a substitute for a good C++ textbook; in several places, you are referred to a textbook (more…)
Posted in C/ C++ programming |
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Posted by admin on September 5, 2009
To whom is this tutorial directed? This tutorial is for those people who want to learn programming in C++ and do not necessarily have any previous knowledge of other programming languages. Of course any knowledge of other programming languages or any general computer skill can be useful to better understand this tutorial, although it is not essential. It is also suitable for those who need a little update on (more…)
Posted in C/ C++ programming |
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Posted by admin on August 28, 2009
The F3 achieved very low distortion using power JFETs in a single-stage, single-ended Class A circuit. The F4 demonstrated that an amplifier did not necessarily require voltage gain …
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Posted in Electrical & Electronics Ebooks |
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Posted by admin on July 27, 2009
Should I take this tutorial? This tutorial is designed for developers who understand the basic concept of XML and are ready to move on to coding applications to manipulate XML using the Document Object Model (DOM). It assumes that you are familiar with concepts such as well-formedness and the tag-like nature of an XML document. (You can get a basic grounding in XML itself through the Introduction to XML tutorial, if necessary.) All of the examples (more…)
Posted in Programming Ebook |
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Posted by admin on July 27, 2009
Overview In this tutorial, we will be building a Java application which will display a series of images in succession, similar to a traditional slideshow. We will create custom image buttons and menu items that can be used to control the image display sequence. Other menu items will provide additional functionality such as image selection and optional preferences. This tutorial is aimed at a broad audience, from beginning programmers who have little or no Java programming (more…)
Posted in Java Programming |
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Posted by admin on June 26, 2009
Autodesk VIZ 2008 Conceptual Design •Quickly mock up concepts (massing and stacking studies), model complex forms, and import them to AutoCAD Architecture or Revit Architecture to build a design Contextual Studies •Create physically accurate lighting, sun, and shadow studies •Visualize site studies to meet planning requirements •Establish context for a design by simulating textures and materials •Aggregate real-world content to bring a design to life through (more…)
Posted in Autodesk/AutoCAD |
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